﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SimpleModeler.Graphics;

namespace SimpleModeler.GUI.ModelerEventArgs
{
    /// <summary>
    /// Repräsentiert ein Delete-Command
    /// </summary>
    public class DeleteEventArgs : IDEventArgs
    {
        /// <summary>
        /// Konstruktor
        /// </summary>
        /// <param name="sender">Sender des Events</param>
        /// <param name="id">ID des zu löschende SceneObject</param>
        public DeleteEventArgs(object sender, ID id) : base(sender, id) { }
    }
}
